sourcemod-plugins/scripting/include/hideandseek/hsents.inc

267 lines
11 KiB
SourcePawn

stock int CreateEnvBlockerBox(const float pos[3], bool enabled = true) {
int entity = CreateEntityByName("env_physics_blocker");
if(entity == -1) return -1;
DispatchKeyValue(entity, "targetname", "hsblocker");
DispatchKeyValue(entity, "initialstate", "1");
DispatchKeyValue(entity, "BlockType", "0");
TeleportEntity(entity, pos, NULL_VECTOR, NULL_VECTOR);
if(DispatchSpawn(entity)) {
if(enabled)
AcceptEntityInput(entity, "Enable");
return entity;
}
return -1;
}
stock int CreateEnvBlockerScaled(const char[] entClass, const float pos[3], const float scale[3] = { 5.0, 5.0, 5.0 }, bool enabled = true) {
int entity = CreateEntityByName(entClass);
DispatchKeyValue(entity, "targetname", "hsblocker");
DispatchKeyValue(entity, "initialstate", "1");
DispatchKeyValue(entity, "BlockType", "0");
static float mins[3];
mins = scale;
NegateVector(mins);
DispatchKeyValueVector(entity, "boxmins", mins);
DispatchKeyValueVector(entity, "boxmaxs", scale);
DispatchKeyValueVector(entity, "mins", mins);
DispatchKeyValueVector(entity, "maxs", scale);
TeleportEntity(entity, pos, NULL_VECTOR, NULL_VECTOR);
if(DispatchSpawn(entity)) {
#if defined DEBUG_LOG_MAPSTART
PrintToServer("spawn blocker scaled %.1f %.1f %.1f scale [%.0f %.0f %.0f]", pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]);
#endif
SetEntPropVector(entity, Prop_Send, "m_vecMaxs", scale);
SetEntPropVector(entity, Prop_Send, "m_vecMins", mins);
if(enabled)
AcceptEntityInput(entity, "Enable");
#if defined DEBUG_BLOCKERS
Effect_DrawBeamBoxRotatableToAll(pos, mins, scale, NULL_VECTOR, g_iLaserIndex, 0, 0, 0, 150.0, 0.1, 0.1, 0, 0.0, {255, 0, 0, 255}, 0);
#endif
return entity;
}
return -1;
}
enum PortalType {
Portal_Relative,
Portal_Teleport
}
PortalType entityPortalType[2048];
float entityPortalOffsets[2048][3];
stock int CreatePortal(PortalType type, const char model[64], const float pos[3], const float offset[3] = { 40.0, 40.0, 0.0 }, const float scale[3] = { 5.0, 5.0, 5.0 }) {
int entity = CreateEntityByName("trigger_multiple");
if(entity == -1) return -1;
DispatchKeyValue(entity, "spawnflags", "513");
DispatchKeyValue(entity, "solid", "6");
DispatchKeyValue(entity, "targetname", "hsportal");
DispatchKeyValue(entity, "wait", "0");
if(DispatchSpawn(entity)) {
TeleportEntity(entity, pos, NULL_VECTOR, NULL_VECTOR);
static float mins[3];
mins = scale;
NegateVector(mins);
SetEntPropVector(entity, Prop_Send, "m_vecMaxs", scale);
SetEntPropVector(entity, Prop_Send, "m_vecMins", mins);
SetEntProp(entity, Prop_Send, "m_nSolidType", 2);
HookSingleEntityOutput(entity, "OnStartTouch", OnPortalTouch, false);
#if defined DEBUG_BLOCKERS
Effect_DrawBeamBoxRotatableToAll(pos, mins, scale, NULL_VECTOR, g_iLaserIndex, 0, 0, 0, 150.0, 0.1, 0.1, 0, 0.0, {255, 0, 255, 255}, 0);
#endif
#if defined DEBUG_LOG_MAPSTART
PrintToServer("spawn portal %d - pos %.1f %.1f %.1f - scale %.1f %.1f %.1f", entity, pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]);
#endif
AcceptEntityInput(entity, "Enable");
entityPortalOffsets[entity] = NULL_VECTOR;
// Convert relative offset to one based off full scale:
entityPortalType[entity] = type;
if(type == Portal_Relative) {
if(offset[0] != 0.0) entityPortalOffsets[entity][0] = (scale[0] * 2) + offset[0];
if(offset[1] != 0.0) entityPortalOffsets[entity][1] = (scale[1] * 2) + offset[1];
if(offset[2] != 0.0) entityPortalOffsets[entity][2] = (scale[2] * 2) + offset[2];
} else {
entityPortalOffsets[entity] = offset;
}
return entity;
}
return -1;
}
void OnPortalTouch(const char[] output, int caller, int activator, float delay) {
if(entityPortalType[caller] == Portal_Relative) {
float pos[3];
GetClientAbsOrigin(activator, pos);
float ang[3];
GetClientAbsAngles(activator, ang);
if(ang[0] < 0) pos[0] -= entityPortalOffsets[caller][0];
else pos[0] += entityPortalOffsets[caller][0];
if(ang[1] < 0) pos[1] -= entityPortalOffsets[caller][1];
else pos[1] += entityPortalOffsets[caller][1];
if(ang[2] < 0) pos[2] -= entityPortalOffsets[caller][2];
else pos[2] += entityPortalOffsets[caller][2];
TeleportEntity(activator, pos, NULL_VECTOR, NULL_VECTOR);
} else {
TeleportEntity(activator, entityPortalOffsets[caller], NULL_VECTOR, NULL_VECTOR);
}
}
stock int StartPropCreate(const char[] entClass, const char[] model, const float pos[3], const float ang[3]) {
int entity = CreateEntityByName(entClass);
if(entity == -1) return -1;
DispatchKeyValue(entity, "model", model);
DispatchKeyValue(entity, "solid", "6");
DispatchKeyValue(entity, "targetname", "hsprop");
DispatchKeyValue(entity, "disableshadows", "1");
TeleportEntity(entity, pos, ang, NULL_VECTOR);
return entity;
}
stock int CreateProp(const char[] entClass, const char[] model, const float pos[3], const float ang[3]) {
int entity = StartPropCreate(entClass, model, pos, ang);
if(DispatchSpawn(entity)) {
#if defined DEBUG_LOG_MAPSTART
PrintToServer("spawn prop %.1f %.1f %.1f model %s", pos[0], pos[1], pos[2], model[7]);
#endif
return entity;
}
return -1;
}
stock int CreateDummy(const char[] model, const float pos[3], const float ang[3]) {
int entity = StartPropCreate("commentary_dummy", model, pos, ang);
if(entity == -1) return -1;
DispatchKeyValue(entity, "LookAtPlayers", "Yes");
DispatchKeyValue(entity, "StartingWeapons", "weapon_rifle_ak47");
DispatchKeyValue(entity, "StartingAnim", "hit_by_tankpunch"); //idle_calm_rifle
DispatchKeyValueFloat(entity, "LookAtPlayers", 40.0);
DispatchSpawn(entity);
SetVariantString("idle_unabletoreachtarget_01a");
AcceptEntityInput(entity, "SetAnimation");
return entity;
}
// Taken from silver's https://forums.alliedmods.net/showthread.php?p=1658873
stock int CreateDynamicLight(float vOrigin[3], float vAngles[3], int color, float brightness, int style = 0) {
int entity = CreateEntityByName("light_dynamic");
if( entity == -1)
return -1;
DispatchKeyValue(entity, "_light", "0 0 0 255");
DispatchKeyValue(entity, "brightness", "1");
DispatchKeyValueFloat(entity, "spotlight_radius", 32.0);
DispatchKeyValueFloat(entity, "distance", brightness);
DispatchKeyValue(entity, "targetname", "hslamp");
DispatchKeyValueFloat(entity, "style", float(style));
SetEntProp(entity, Prop_Send, "m_clrRender", color);
if(DispatchSpawn(entity)) {
TeleportEntity(entity, vOrigin, vAngles, NULL_VECTOR);
AcceptEntityInput(entity, "TurnOn");
#if defined DEBUG_LOG_MAPSTART
PrintToServer("spawn dynamic light %.1f %.1f %.1f", vOrigin[0], vOrigin[1], vOrigin[2]);
#endif
return entity;
}
return -1;
}
stock void CheatCommand(int client, const char[] command, const char[] argument1) {
int userFlags = GetUserFlagBits(client);
SetUserFlagBits(client, ADMFLAG_ROOT);
int flags = GetCommandFlags(command);
SetCommandFlags(command, flags & ~FCVAR_CHEAT);
FakeClientCommand(client, "%s %s", command, argument1);
SetCommandFlags(command, flags);
SetUserFlagBits(client, userFlags);
}
stock void EntFire(const char[] name, const char[] input) {
static char targetname[64];
static char cmd[32];
#if defined DEBUG_LOG_MAPSTART
PrintToServer("[H&S] EntFire: %s \"%s\"", name, input);
#endif
int len = SplitString(input, " ", cmd, sizeof(cmd));
if(len > -1) SetVariantString(input[len]);
for(int i = MaxClients + 1; i <= 4096; i++) {
if(IsValidEntity(i) && (IsValidEdict(i) || EntIndexToEntRef(i) != -1)) {
GetEntPropString(i, Prop_Data, "m_iName", targetname, sizeof(targetname));
if(StrEqual(targetname, name, false)) {
if(len > -1) AcceptEntityInput(i, cmd);
else AcceptEntityInput(i, input);
} /*else {
GetEntityClassname(targetname, sizeof(targetname));
if(StrEqual(targetname, name, false)) {
if(len > -1) AcceptEntityInput(i, cmd);
else AcceptEntityInput(i, input);
}
}*/
}
}
}
void SetupEntities(bool blockers = true, bool props = true, bool portals = true) {
if(mapConfig.entities != null) {
PrintToServer("[H&S] Deploying %d custom entities (Set: %s) (blockers:%b props:%b portals:%b)", mapConfig.entities.Length, currentSet, blockers, props, portals);
for(int i = 0; i < mapConfig.entities.Length; i++) {
EntityConfig config;
mapConfig.entities.GetArray(i, config);
if(config.model[0] != '\0') PrecacheModel(config.model);
if(StrEqual(config.type, "env_physics_blocker")) {
if(blockers && CreateEnvBlockerScaled(config.type, config.origin, config.scale, isNavBlockersEnabled) == -1) {
PrintToServer("[H&S:WARN] Failed to spawn blocker [type=%s] at (%.1f,%.1f, %.1f)", config.type, config.origin[0], config.origin[1], config.origin[2]);
}
} else if(StrEqual(config.type, "_relportal")) {
if(portals && CreatePortal(Portal_Relative, config.model, config.origin, config.offset, config.scale) == -1) {
PrintToServer("[H&S:WARN] Failed to spawn rel portal at (%.1f,%.1f, %.1f)", config.origin[0], config.origin[1], config.origin[2]);
}
} else if(StrEqual(config.type, "_portal")) {
if(portals && CreatePortal(Portal_Teleport, config.model, config.origin, config.offset, config.scale) == -1) {
PrintToServer("[H&S:WARN] Failed to spawn portal at (%.1f,%.1f, %.1f)", config.origin[0], config.origin[1], config.origin[2]);
}
} else if(StrEqual(config.type, "_lantern")) {
int parent = CreateProp("prop_dynamic", config.model, config.origin, config.rotation);
if(parent == -1) {
PrintToServer("[H&S:WARN] Failed to spawn prop [type=%s] [model=%s] at (%.1f,%.1f, %.1f)", config.type, config.model, config.origin[0], config.origin[1], config.origin[2]);
} else {
float pos[3];
pos = config.origin;
pos[2] += 15.0;
int child = CreateDynamicLight(pos, config.rotation, GetColorInt(255, 255, 242), 80.0, 11);
if(child == -1) {
PrintToServer("[H&S] Failed to spawn light source for _lantern");
} else {
SetParent(child, parent);
TeleportEntity(parent, config.origin, NULL_VECTOR, NULL_VECTOR);
}
}
} else if(StrEqual(config.type, "_dummy")) {
if(CreateDummy(config.model, config.origin, config.rotation) == -1) {
PrintToServer("[H&S:WARN] Failed to spawn dummy [model=%s] at (%.1f,%.1f, %.1f)", config.model, config.origin[0], config.origin[1], config.origin[2]);
}
}else if(props) {
if(CreateProp(config.type, config.model, config.origin, config.rotation) == -1) {
PrintToServer("[H&S:WARN] Failed to spawn prop [type=%s] [model=%s] at (%.1f,%.1f, %.1f)", config.type, config.model, config.origin[0], config.origin[1], config.origin[2]);
}
}
}
static char key[64];
static char value[64];
if(mapConfig.inputs != null) {
for(int i = 0; i < mapConfig.inputs.Length - 1; i += 2) {
mapConfig.inputs.GetString(i, key, sizeof(key));
mapConfig.inputs.GetString(i + 1, value, sizeof(value));
EntFire(key, value);
}
}
}
}