plugins | ||
scripting | ||
LICENSE | ||
README.md |
sourcemod-plugins
All my sourcemod plugins... shitty probably
Plugin List
- csgo-knifehp
- l4d2-manual-director
- l4d2-info-cmd
- AutoWarpBot
- 200IQBots_FlyYouFools
- BetterWitchAvoidance
- L4D2FFKickProtection
- l4d2_ff_test
- CSGOTroll
Descriptions
csgo-knifehp
On knife kill, gives the player 100 HP (configurable)
- Convars:
knifehp_enable <0/1>
- Enable regaining health on knife killknifehp_max_health <#>
- Maximum health to set an attacker toknifehp_amount <#>
- Amount of health to give attacker
l4d2-manual-director
Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
- Convars:
manual_director_version|mandirector_version
- ... gets versionmandirector_notify_spawn <1/0>
- Should spawning specials notify on use?mandirector_announce_level <0/1/2/3>
- Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everythingmandirector_enable_tank <0/1>
- Should tanks be allowed to be spawned?mandirector_enable_witch <0/1>
- Should witches be allowed to be spawned?mandirector_enable_mob <0/1>
- Should mobs be allowed to be spawned
- Commands:
sm_spawnspecial
- Spawn a special via directorsm_forcespecial
- Force spawn a special via director, bypassing spawn limitssm_forcecursor
- Force spawn a special at cursor, bypassing spawn limitssm_cursormenu
- Show the spawn menu for cursor spawningsm_specialmenu
- Show the spawn menu for director spawningsm_directormenu
(Same as sm_specialmenu for now)
l4d2-info-cmd
Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
- Commands:
sm_gameinfo
- Example Response:
>map,diff c8m2_subway,Normal >id,name,bot,health,status,afk,throwSlot,kitSlot,pillSlot,modelName 1,Jackz,0,80,alive,0,,first_aid_kit,,Bill 3,Zoey,1,75,alive,0,,first_aid_kit,,Zoey 4,Francis,1,76,alive,0,,,,Francis 5,Louis,1,90,alive,0,,first_aid_kit,,Louis
AutoWarpBot
Simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom
L4D2Tools
A group of misc tools for l4d2. Including: Notify on lasers use, and a finale timer (gauntlets or all finales)
- Convars:
sm_laser_use_notice <1/0>
- Enable notification of a laser box being usedsm_time_finale <0/1/2>
- Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales
200IQBots_FlyYouFools
Updated version of ConnerRia's plugin. Improves bots avoidance of tanks. Change from original is updated source syntax, some optimizations/cleanup, and fixes such as bots avoiding tank that has not been activated, or not escaping in vehicle due to presence of tank.
- Convars:
FlyYouFools_Version
- Prints the version of plugin
BetterWitchAvoidance
Inspired by the 200IQBots_FlyYouFools. Bots avoid witch if its over 40% anger when close, or a little bigger range at 60% or more.
L4D2FFKickProtection
Simple plugin that prevents a player that is being vote-kicked from doing any ff damage to teammates.
- Convars:
sm_votekick_force_threshold <#>
- The threshold of damage where the offending player is just immediately kicked. 0 -> Any attempted damage, -1 -> No auto kick.
l4d2_ff_test
More of a joke plugin, it will prevent a player from picking up a m60 if their friendly fire count or damage is over a certain threshold (Hardcoded as 5 and 35 respectively)
- Commands:
sm_view_ff
- View the ff damage and count of all players
CSGOTroll
Another joke plugin, with it configured, a victim will have a % chance their shots just fail. This can be for the AWP or all weapons at least for now.
- Convars:
troll_enable <0/1>
- Enable troll. 0 -> OFF, 1 -> Shotstroll_shot_fail_percentage <0.0-1.0>
- percentage float (0.0 to 1.0) chance that victims' shots failtroll_targets <ids>
- comma separate list of steamid64 targets (ex: STEAM_0:0:75141700)troll_shot_mode <0/1>
- 0 -> ALL Weapons, 1 -> AWP