sourcemod-plugins/scripting/include/feedthetrolls/misc.inc
2022-01-07 07:52:52 -06:00

251 lines
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7.7 KiB
SourcePawn

#define AUTOPUNISH_FLOW_MIN_DISTANCE 5000.0
#define AUTOPUNISH_MODE_COUNT 3
// #define DEBUG_PHRASE_LOAD 1
void ActivateAutoPunish(int client) {
if(hAutoPunish.IntValue & 2 == 2)
ApplyTroll(lastButtonUser, "Special Magnet", 0, TrollMod_Constant);
if(hAutoPunish.IntValue & 1 == 1)
ApplyTroll(lastButtonUser, "Tank Magnet", 0, TrollMod_Constant);
if(hAutoPunish.IntValue & 8 == 8)
ApplyTroll(lastButtonUser, "Vomit Player", 0, TrollMod_Instant);
else if(hAutoPunish.IntValue & 4 == 4)
ApplyTroll(lastButtonUser, "Swarm", 0, TrollMod_Instant);
if(hAutoPunishExpire.IntValue > 0) {
CreateTimer(60.0 * hAutoPunishExpire.FloatValue, Timer_ResetAutoPunish, GetClientOfUserId(lastButtonUser));
}
}
void SetWitchTarget(int witch, int target) {
Behavior behavior = Behavior(witch, WITCH_QUERY);
BehaviorAction action = behavior.CurrentAction.Last;
BehaviorAction newaction = view_as<BehaviorAction>(AllocateMemory(18556));
SDKCall(g_hWitchAttack, newaction, target);
IActionResult result; result.Init(CHANGE_TO, newaction);
result.ToAction(action);
}
bool ToggleMarkPlayer(int client, int target) {
if(g_PendingBanTroll[target] > 0) {
g_PendingBanTroll[target] = 0;
LogAction(client, target, "\"%L\" unmarked \"%L\" as troll", client, target);
ShowActivityEx(client, "[FTT] ", "unmarked %N as troll", target);
return true;
}else{
bool isClientAdmin = GetUserAdmin(client) != INVALID_ADMIN_ID;
bool isTargetAdmin = GetUserAdmin(target) != INVALID_ADMIN_ID;
if(isClientAdmin && !isTargetAdmin) {
Call_StartForward(g_PlayerMarkedForward);
Call_PushCell(client);
Call_PushCell(target);
Call_Finish();
g_PendingBanTroll[target] = GetClientUserId(client);
EnableTroll(target, "No Profanity");
LogAction(client, target, "\"%L\" marked \"%L\" as troll", client, target);
ShowActivityEx(client, "[FTT] ", "marked %N as troll", target);
return true;
}else{
ReplyToCommand(client, "cannot mark %N as troll as they are an admin.", target);
return false;
}
}
}
// Finds the survivor bot that took over an idle player
int GetSpectatorClient(int bot) {
if(!IsFakeClient(bot)) return -1;
static char netclass[16];
GetEntityNetClass(bot, netclass, sizeof(netclass));
if(strcmp(netclass, "SurvivorBot") == 0 ) {
int user = GetEntProp(bot, Prop_Send, "m_humanSpectatorUserID");
if(user > 0) return GetClientOfUserId(user);
}
return -1;
}
stock bool IsPlayerIncapped(int client) {
return GetEntProp(client, Prop_Send, "m_isIncapacitated") == 1;
}
#define MAX_PHRASES_PER_WORD 8
#define MAX_PHRASE_LENGTH 191
StringMap REPLACEMENT_PHRASES;
ArrayList fullMessagePhraseList;
/* Example:
exWord
{
"1" "phrase1"
"2" "phrase2"
}
*/
void LoadPhrases() {
KeyValues kv = new KeyValues("Phrases");
ArrayList phrases = new ArrayList(ByteCountToCells(MAX_PHRASE_LENGTH));
char sPath[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sPath, sizeof(sPath), "data/ftt_phrases.cfg");
if(!FileExists(sPath) || !kv.ImportFromFile(sPath)) {
delete kv;
PrintToServer("[FTT] Could not load phrase list from data/ftt_phrases.cfg");
return;
}
static char word[32];
char phrase[MAX_PHRASE_LENGTH];
// Go through all the words:
kv.GotoFirstSubKey();
int i = 0;
static char buffer[4];
do {
kv.GetSectionName(word, sizeof(word));
StringToLower(word);
phrases.Clear();
for(;;) {
IntToString(++i, buffer, sizeof(buffer));
kv.GetString(buffer, phrase, MAX_PHRASE_LENGTH, "_null");
if(strcmp(phrase, "_null") == 0) break;
phrases.PushString(phrase);
}
i = 0;
if(StrEqual(word, "_full message phrases")) {
fullMessagePhraseList = phrases.Clone();
continue;
}
#if defined DEBUG_PHRASE_LOAD
PrintToServer("Loaded %d phrases for word \"%s\"", phrases.Length, word);
#endif
REPLACEMENT_PHRASES.SetValue(word, phrases.Clone(), true);
} while (kv.GotoNextKey(false));
delete kv;
}
ArrayList GetPhrasesArray(const char[] key) {
int len = strlen(key);
char[] keyLower = new char[len];
for(int i = 0; i < len; i++) {
keyLower[i] = CharToLower(key[i]);
}
ArrayList phrases;
if(REPLACEMENT_PHRASES.GetValue(keyLower, phrases)) {
return phrases;
} else {
return null;
}
}
int FindClosestClientAdminPriority(int source, bool ignoreBots, float pos[3]) {
int c = FindClosestAdmin(source, ignoreBots, pos);
if(c == -1) return FindClosestClient(source, ignoreBots, pos);
else return c;
}
int FindClosestClient(int source, bool ignoreBots, float pos[3]) {
int closest = -1;
float minDist = -1.0;
static float pos1[3];
static float pos2[3];
GetClientAbsOrigin(source, pos1);
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2 && IsPlayerAlive(i) && (!ignoreBots || !IsFakeClient(i)) && i != source) {
GetClientAbsOrigin(i, pos2);
float dist = GetVectorDistance(pos1, pos2);
if(minDist == -1.0 || dist <= minDist) {
closest = i;
minDist = dist;
}
}
}
GetClientEyePosition(closest, pos);
return closest;
}
int FindClosestAdmin(int source, bool ignoreBots, float pos[3]) {
int closest = -1;
float minDist = -1.0;
static float pos1[3];
static float pos2[3];
GetClientAbsOrigin(source, pos);
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2 && IsPlayerAlive(i) && (|ignoreBots || !IsFakeClient(i)) && GetUserAdmin(i) != INVALID_ADMIN_ID && i != source) {
GetClientAbsOrigin(i, pos2);
float dist = GetVectorDistance(pos1, pos2);
if(minDist == -1.0 || dist <= minDist) {
closest = i;
minDist = dist;
}
}
}
GetClientEyePosition(closest, pos);
return closest;
}
int SpawnItem(const char[] entityName, float pos[3], float ang[3] = NULL_VECTOR) {
static char classname[32];
Format(classname, sizeof(classname), "weapon_%s", entityName);
int spawner = CreateEntityByName(classname);
if(spawner == -1) return -1;
DispatchKeyValue(spawner, "solid", "6");
// DispatchKeyValue(entity_weapon, "model", g_bLeft4Dead2 ? g_sWeaponModels2[model] : g_sWeaponModels[model]);
DispatchKeyValue(spawner, "rendermode", "3");
DispatchKeyValue(spawner, "disableshadows", "1");
TeleportEntity(spawner, pos, ang, NULL_VECTOR);
DispatchSpawn(spawner);
TeleportEntity(spawner, pos, ang, NULL_VECTOR);
return spawner;
}
bool IsAnyPlayerNear(int source, float range) {
static float pos1[3];
static float pos2[3];
GetClientAbsOrigin(source, pos1);
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2 && IsPlayerAlive(i) && i != source) {
GetClientAbsOrigin(i, pos2);
float dist = GetVectorDistance(pos1, pos2);
if(dist <= range) return true;
}
}
return false;
}
void ThrowItemToPlayer(int victim, int target, int slot) {
int wpn = GetPlayerWeaponSlot(victim, slot);
if(wpn > 0 && (slot != 1 || DoesClientHaveMelee(victim))) {
static float pos[3];
GetClientAbsOrigin(target, pos);
SDKHooks_DropWeapon(victim, wpn, pos);
}
}
void ThrowItemToClosestPlayer(int victim, int slot) {
int wpn = GetPlayerWeaponSlot(victim, slot);
if(wpn > 0 && (slot != 1 || DoesClientHaveMelee(victim))) {
static float pos[3];
int clients[4];
GetClientAbsOrigin(victim, pos);
int clientCount = GetClientsInRange(pos, RangeType_Visibility, clients, sizeof(clients));
for(int i = 0; i < clientCount; i++) {
if(clients[i] != victim) {
static float targPos[3];
GetClientAbsOrigin(clients[i], targPos);
SDKHooks_DropWeapon(victim, wpn, targPos);
if(slot == 1)
CreateTimer(0.2, Timer_GivePistol, GetClientUserId(victim));
return;
}
}
// No client found, drop on ground:
SDKHooks_DropWeapon(victim, wpn, NULL_VECTOR);
}
}
void DropItem(int victim, int slot) {
int wpn = GetPlayerWeaponSlot(victim, slot);
if(slot != 1 || DoesClientHaveMelee(victim)) {
SDKHooks_DropWeapon(victim, wpn, NULL_VECTOR);
}
}