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Jackzie 2021-01-04 14:25:27 -06:00
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@ -117,11 +117,20 @@ Code modified from https://forums.alliedmods.net/showthread.php?p=1741099
* `sm_ai_remove_far` - Removes any holdout or minigun bots that are 750 units or more from any player.
### L4D2Tools
A collection of small tools: Notification of when someone picks up laser sights (only the first user, includes bots), and records time it takes for a finale or gauntlet run.
A collection of small tools:
* Notification of when someone picks up laser sights (only the first user, includes bots),
* Record time it takes for a finale or gauntlet run to be completed.
* Record the amount of friendly fire damage done
* Set the survivor models of any survivor to another
* Alert when a player activates a car alarm
* Automatically give back any dropped melee weapons once no longer idle (if not equipped by another player)
* **Convars:**
* `sm_laser_use_notice <0/1>` - Enable notification of when a laser box was used first
* `sm_time_finale <0/1/2>` - Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales
* `sm_ff_notice <0/1/2>` - Should we record FF damages? 0: OFF, 1: To chat, 2: To HUD text.
* **Commands:**
* `sm_model <player> <character>` - Sets the survivor model of the target player(s). 'character' is name or ID of character.
### l4d2_swarm
This plugin is used to counter trolls and otherwise bad players. It simply uses the new script function RushVictim() to make all zombies in X radius attack Y target. It's that simple.