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L4D2Tools: Add autoexecconfig
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2 changed files with 7 additions and 9 deletions
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@ -3,11 +3,7 @@
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#define DEBUG
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#define PLUGIN_NAME "L4D2 Misc Tools"
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#define PLUGIN_DESCRIPTION "Includes: Notice on laser use, Timer for gauntlet runs"
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#define PLUGIN_AUTHOR "jackzmc"
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#define PLUGIN_VERSION "1.0"
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#define PLUGIN_URL ""
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#include <sourcemod>
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#include <sdktools>
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@ -19,11 +15,11 @@ ConVar hLaserNotice, hFinaleTimer, hFFNotice;
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int iFinaleStartTime;
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public Plugin myinfo = {
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name = PLUGIN_NAME,
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author = PLUGIN_AUTHOR,
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description = PLUGIN_DESCRIPTION,
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name = "L4D2 Misc Tools",
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author = "Includes: Notice on laser use, Timer for gauntlet runs",
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description = "jackzmc",
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version = PLUGIN_VERSION,
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url = PLUGIN_URL
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url = ""
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};
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public void OnPluginStart() {
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@ -33,7 +29,7 @@ public void OnPluginStart() {
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SetFailState("This plugin is for L4D/L4D2 only.");
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}
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hLaserNotice = CreateConVar("sm_laser_use_notice", "1.0", "Enable notification of a laser box being used", FCVAR_NONE, true, 0.0, true, 1.0);
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hFinaleTimer = CreateConVar("sm_time_finale", "2.0", "Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales", FCVAR_NONE, true, 0.0, true, 2.0);
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hFinaleTimer = CreateConVar("sm_time_finale", "0.0", "Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales", FCVAR_NONE, true, 0.0, true, 2.0);
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hFFNotice = CreateConVar("sm_ff_notice", "0.0", "Notify players if a FF occurs. 0 -> Disabled, 1 -> In chat, 2 -> In Hint text", FCVAR_NONE, true, 0.0, true, 2.0);
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HookEvent("player_use", Event_PlayerUse);
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@ -42,6 +38,8 @@ public void OnPluginStart() {
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HookEvent("gauntlet_finale_start", Event_GauntletStart);
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HookEvent("finale_start", Event_FinaleStart);
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HookEvent("finale_vehicle_leaving", Event_FinaleEnd);
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AutoExecConfig(true, "l4d2_tools");
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//RegAdminCmd("sm_respawn", Command_SpawnSpecial, ADMFLAG_CHEATS, "Respawn a dead survivor right where they died.");
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}
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