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A collection of my sourcemod plugins, most for my own server, and custom made for mostly L4D2.
csgo-knifehp.smx | ||
csgo-knifehp.sp | ||
l4d2-info-cmd.smx | ||
l4d2-info-cmd.sp | ||
l4d2-manual-director.smx | ||
l4d2-manual-director.sp | ||
LICENSE | ||
README.md |
sourcemod-plugins
All my sourcemod plugins... shitty probably
Descriptions
- csgo-knifehp - On knife kill, gives the player 100 HP (configurable)
- Convars:
- knifehp_enable - Enable regaining health on knife kill
- knifehp_max_health - Maximum health to set an attacker to
- knifehp_amount - Amount of health to give attacker
- Convars:
- l4d2-manual-director - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
- Convars:
- manual_director_version|mandirector_version - ... gets version
- mandirector_notify_spawn - Should spawning specials notify on use?
- mandirector_announce_level - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything
- mandirector_enable_tank - Should tanks be allowed to be spawned?
- mandirector_enable_witch - Should witches be allowed to be spawned?
- mandirector_enable_mob - Should mobs be allowed to be spawned
- Commands:
- sm_spawnspecial - Spawn a special via director
- sm_forcespecial - Force spawn a special via director, bypassing spawn limits
- sm_forcecursor - Force spawn a special at cursor, bypassing spawn limits
- sm_cursormenu - Show the spawn menu for cursor spawning
- sm_specialmenu - Show the spawn menu for director spawning
- sm_directormenu (Same as sm_specialmenu for now)
- Convars:
- l4d2-info-cmd - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
- Commands
- sm_gameinfo
- Commands