A collection of my sourcemod plugins, most for my own server, and custom made for mostly L4D2.
Find a file
2020-02-15 19:33:05 -06:00
csgo-knifehp.smx initial 2020-02-15 19:25:50 -06:00
csgo-knifehp.sp initial 2020-02-15 19:25:50 -06:00
l4d2-info-cmd.smx initial 2020-02-15 19:25:50 -06:00
l4d2-info-cmd.sp initial 2020-02-15 19:25:50 -06:00
l4d2-manual-director.smx initial 2020-02-15 19:25:50 -06:00
l4d2-manual-director.sp initial 2020-02-15 19:25:50 -06:00
LICENSE Initial commit 2020-02-15 19:24:44 -06:00
README.md Update README.md 2020-02-15 19:33:05 -06:00

sourcemod-plugins

All my sourcemod plugins... shitty probably

Descriptions

  • csgo-knifehp - On knife kill, gives the player 100 HP (configurable)
    • Convars:
      • knifehp_enable - Enable regaining health on knife kill
      • knifehp_max_health - Maximum health to set an attacker to
      • knifehp_amount - Amount of health to give attacker
  • l4d2-manual-director - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
    • Convars:
      • manual_director_version|mandirector_version - ... gets version
      • mandirector_notify_spawn - Should spawning specials notify on use?
      • mandirector_announce_level - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything
      • mandirector_enable_tank - Should tanks be allowed to be spawned?
      • mandirector_enable_witch - Should witches be allowed to be spawned?
      • mandirector_enable_mob - Should mobs be allowed to be spawned
    • Commands:
      • sm_spawnspecial - Spawn a special via director
      • sm_forcespecial - Force spawn a special via director, bypassing spawn limits
      • sm_forcecursor - Force spawn a special at cursor, bypassing spawn limits
      • sm_cursormenu - Show the spawn menu for cursor spawning
      • sm_specialmenu - Show the spawn menu for director spawning
      • sm_directormenu (Same as sm_specialmenu for now)
  • l4d2-info-cmd - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
    • Commands
      • sm_gameinfo