sourcemod-plugins/scripting/include/ftt.inc

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SourcePawn

#define AUTOPUNISH_FLOW_MIN_DISTANCE 5000.0
#define AUTOPUNISH_MODE_COUNT 3
#define TROLL_NAME_MAX_LENGTH 64
enum trollMode {
Troll_Reset = 0,
Troll_SlowSpeed,
Troll_HigherGravity,
Troll_HalfPrimaryAmmo,
Troll_UziRules,
Troll_PrimaryDisable,
Troll_SlowDrain,
Troll_Clumsy,
Troll_iCantSpellNoMore,
Troll_CameTooEarly,
Troll_KillMeSoftly,
Troll_ThrowItAll,
Troll_GunJam,
Troll_NoPickup,
Troll_Swarm,
Troll_Honk,
Troll_SpecialMagnet,
Troll_TankMagnet,
Troll_NoShove,
Troll_DamageBoost,
Troll_TempHealthQuickDrain,
Troll_VomitPlayer,
Troll_VocalizeGag,
Troll_TakePills
}
enum trollModifier {
Modifier_Auto = 0,
Modifier_Constant = 1,
Modifier_Repeat = 2,
Modifier_Single = 4
}
enum L4D2Infected
{
L4D2Infected_None = 0,
L4D2Infected_Smoker = 1,
L4D2Infected_Boomer = 2,
L4D2Infected_Hunter = 3,
L4D2Infected_Spitter = 4,
L4D2Infected_Jockey = 5,
L4D2Infected_Charger = 6,
L4D2Infected_Witch = 7,
L4D2Infected_Tank = 8
};
int g_iTrollUsers[MAXPLAYERS+1], g_iAttackerTarget[MAXPLAYERS+1];
int autoPunished = -1, autoPunishMode, lastButtonUser, lastCrescendoUser;
bool g_bPendingItemGive[MAXPLAYERS+1], g_PendingBanTroll[MAXPLAYERS+1];
GlobalForward g_PlayerMarkedForward;
//HANDLES
Handle hThrowTimer;
//CONVARS
ConVar hVictimsList, hThrowItemInterval, hAutoPunish, hMagnetChance, hShoveFailChance, hAutoPunishExpire;
//BOOLS
bool lateLoaded; //Is plugin late loaded
bool bChooseVictimAvailable = false; //For charge player feature, is it available?
//INTEGERS
int g_iAmmoTable; //Loads the ammo table to get ammo amounts
int gChargerVictim = -1; //For charge player feature
enum struct Troll {
char name[TROLL_NAME_MAX_LENGTH];
char id[16];
char description[128];
int modifiers;
bool players[MAXPLAYERS+1];
bool IsTrolled(int client) {
return this.players[client];
}
void SetTrolled(int client, bool value) {
this.players[client] = value;
}
}
StringMap trolls; //<id, Troll>
StringMapSnapshot trollIds;
void LoadTrolls() {
trolls = new StringMap();
KeyValues kv = new KeyValues("Trolls");
char sPath[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sPath, sizeof(sPath), "data/feedthetrolls.cfg");
if(!FileExists(sPath) || !kv.ImportFromFile(sPath)) {
delete kv;
SetFailState("Could not load list of trolls from data/feedthetrolls.cfg");
}
kv.GotoFirstSubKey();
char modifiers[8];
int loaded;
do {
Troll troll;
kv.GetSectionName(troll.name, sizeof(troll.name));
kv.GetString("description", troll.description, sizeof(troll.description), "<no description>");
kv.GetString("id", troll.id, sizeof(troll.id));
kv.GetString("modifiers", modifiers, sizeof(modifiers));
if(troll.id[0] == '\0') strcopy(troll.id, sizeof(troll.id), troll.name);
//Parse the types of troll
for(int i = 0; i < strlen(modifiers); i++) {
if(modifiers[i] == 's') troll.modifiers |= view_as<int>(Modifier_Single);
else if(modifiers[i] == 'r') troll.modifiers |= view_as<int>(Modifier_Repeat);
else if(modifiers[i] == 'c') troll.modifiers |= view_as<int>(Modifier_Constant);
}
trolls.SetArray(troll.id, troll, sizeof(troll), true);
++loaded;
} while (kv.GotoNextKey(false));
delete kv;
trollIds = trolls.Snapshot();
PrintToServer("[FTT] Loaded %d trolls successfully", loaded);
}
void ApplyTrollByKey(const char[] key, int victim, int activator, trollModifier modifier, bool silent = false) {
Troll troll;
trolls.GetArray(key, troll, sizeof(troll));
ApplyTroll(troll, victim, activator, modifier, silent);
}
void ApplyTrollByIndex(int index, int victim, int activator, trollModifier modifier, bool silent = false) {
Troll troll;
GetTrollByIndex(index, troll);
ApplyTroll(troll, victim, activator, modifier, silent);
}
void ApplyTroll(Troll troll, int victim, int activator, trollModifier modifier, bool silent = false) {
if(GetClientTeam(victim) == 1) {
//Victim is spectating, find its bot
victim = FindIdlePlayerBot(victim);
}
if(modifier == Modifier_Auto) {
if(troll.modifiers & view_as<int>(Modifier_Single) == view_as<int>(Modifier_Single))
modifier = Modifier_Single;
else if(troll.modifiers & view_as<int>(Modifier_Repeat) == view_as<int>(Modifier_Repeat))
modifier = Modifier_Repeat;
else
modifier = Modifier_Constant;
}
bool isActive = troll.IsTrolled(victim);
if(StrEqual(troll.id, "reset")) {
ResetClient(victim, true);
ClearAllTrolls(victim);
ShowActivity(activator, "reset troll effects for %N. ", victim);
} else if(StrEqual(troll.id, "slow", true))
SetEntPropFloat(victim, Prop_Send, "m_flLaggedMovementValue", isActive ? 1.0 : 0.8);
else if(StrEqual(troll.id, "highergrav", true))
SetEntityGravity(victim, isActive ? 1.3 : 0.8);
else if(StrEqual(troll.id, "half", true)) {
int current = GetPrimaryReserveAmmo(victim);
SetPrimaryReserveAmmo(victim, current / 2);
} else if(StrEqual(troll.id, "uzirules", true)) {
TurnOffTrollByKey(victim, "nopickup");
TurnOffTrollByKey(victim, "disable");
SDKHook(victim, SDKHook_WeaponCanUse, Event_ItemPickup);
} else if(StrEqual(troll.id, "disable", true)) {
TurnOffTrollByKey(victim, "uzirules");
TurnOffTrollByKey(victim, "nopickup");
SDKHook(victim, SDKHook_WeaponCanUse, Event_ItemPickup);
} else if(StrEqual(troll.id, "nopickup", true)) {
TurnOffTrollByKey(victim, "uzirules");
TurnOffTrollByKey(victim, "disable");
SDKHook(victim, SDKHook_WeaponCanUse, Event_ItemPickup);
} else if(StrEqual(troll.id, "clumsy", true)) {
int wpn = GetClientSecondaryWeapon(victim);
bool hasMelee = DoesClientHaveMelee(victim);
if(hasMelee) {
float pos[3];
int clients[4];
GetClientAbsOrigin(victim, pos);
int clientCount = GetClientsInRange(pos, RangeType_Visibility, clients, sizeof(clients));
for(int i = 0; i < clientCount; i++) {
if(clients[i] != victim) {
float targPos[3];
GetClientAbsOrigin(clients[i], targPos);
SDKHooks_DropWeapon(victim, wpn, targPos);
CreateTimer(0.2, Timer_GivePistol);
return;
}
}
SDKHooks_DropWeapon(victim, wpn);
}
}else if(StrEqual(troll.id, "cametooearly", true)) {
ReplyToCommand(activator, "This troll mode is not implemented.");
} else if(StrEqual(troll.id, "killsoftly", true)) {
char wpn[32];
GetClientWeaponName(victim, 4, wpn, sizeof(wpn));
if(StrEqual(wpn, "weapon_adrenaline") || StrEqual(wpn, "weapon_pain_pills")) {
ClientCommand(victim, "slot5");
g_bPendingItemGive[victim] = true;
}else{
ReplyToCommand(activator, "User does not have pills or adrenaline");
return;
}
//TODO: Implement TrollMod_Repeat
return;
} else if(StrEqual(troll.id, "throwitall", true)) {
if(modifier == Modifier_Single)
ThrowAllItems(victim);
if(hThrowTimer == INVALID_HANDLE && modifier == Modifier_Repeat) {
hThrowTimer = CreateTimer(hThrowItemInterval.FloatValue, Timer_ThrowTimer, _, TIMER_REPEAT);
}
} else if(StrEqual(troll.id, "gunjam", true)) {
int wpn = GetClientWeaponEntIndex(victim, 0);
if(wpn > -1)
SDKHook(wpn, SDKHook_Reload, Event_WeaponReload);
else
ReplyToCommand(activator, "Victim does not have a primary weapon.");
} else if(StrEqual(troll.id, "swarm", true)) {
if(modifier == Modifier_Single) {
FakeClientCommandEx(activator, "sm_swarm #%d", victim);
}else if(modifier == Modifier_Repeat) {
FakeClientCommandEx(activator, "sm_swarmtoggle #%d", victim);
}else{
ReplyToCommand(activator, "Invalid modifier for mode.");
return;
}
} else if(StrEqual(troll.id, "vomit", true))
L4D_CTerrorPlayer_OnVomitedUpon(victim, victim);
else if(modifier != Modifier_Single) {
ReplyToCommand(activator, "Troll you attempted to apply does not exist.");
PrintToServer("Troll \"%s\" not implemented (%s)", troll.name, troll.id);
return;
}
if(modifier == Modifier_Constant || modifier == Modifier_Constant) {
troll.SetTrolled(victim, !isActive);
}
if(!silent) {
if(isActive) {
ShowActivity(activator, "deactivated troll \"%s\" on %N. ", troll.name, victim);
}else{
if(modifier == Modifier_Repeat)
ShowActivity(activator, "activated troll \"%s\" on repeat for %N. ", troll.name, victim);
else
ShowActivity(activator, "activated troll \"%s\" for %N. ", troll.name, victim);
}
}
}
void GetTrollByIndex(int index, Troll troll) {
char key[TROLL_NAME_MAX_LENGTH];
trollIds.GetKey(index, key, sizeof(key));
trolls.GetArray(key, troll, sizeof(troll));
}
void ClearAllTrolls(int client) {
Troll troll;
for(int i = 0; i < trollIds.Length; i++) {
GetTrollByIndex(i, troll);
troll.players[i] = false;
}
}
void TurnOffTrollByKey(int client, const char[] key) {
Troll troll;
trolls.GetArray(key, troll, sizeof(troll));
troll.players[client] = false;
}
void TurnOffTrollByIndex(int client, int index) {
Troll troll;
GetTrollByIndex(index, troll);
troll.players[client] = false;
}
bool HasTroll(int client, int index) {
Troll troll;
GetTrollByIndex(index, troll);
return troll.players[client];
}
void ResetClient(int victim, bool wipe = true) {
SetEntityGravity(victim, 1.0);
SetEntPropFloat(victim, Prop_Send, "m_flLaggedMovementValue", 1.0);
SDKUnhook(victim, SDKHook_WeaponCanUse, Event_ItemPickup);
int wpn = GetClientWeaponEntIndex(victim, 0);
if(wpn > -1)
SDKUnhook(wpn, SDKHook_Reload, Event_WeaponReload);
}
void ActivateAutoPunish(int client) {
if(hAutoPunish.IntValue & 2 == 2)
ApplyTrollByKey("specialmagnet", lastButtonUser, 0, Modifier_Constant);
if(hAutoPunish.IntValue & 1 == 1)
ApplyTrollByKey("tankmagnet", lastButtonUser, 0, Modifier_Constant);
if(hAutoPunish.IntValue & 8 == 8)
ApplyTrollByKey("vomit", lastButtonUser, 0, Modifier_Single);
else if(hAutoPunish.IntValue & 4 == 4)
ApplyTrollByKey("swarm", lastButtonUser, 0, Modifier_Single);
if(hAutoPunishExpire.IntValue > 0) {
CreateTimer(60.0 * hAutoPunishExpire.FloatValue, Timer_ResetAutoPunish, GetClientOfUserId(lastButtonUser));
}
}
bool ToggleMarkPlayer(int client, int target) {
if(g_PendingBanTroll[target]) {
g_PendingBanTroll[target] = false;
ShowActivity(client, "unmarked %N as troll", target);
return true;
}else{
AdminId admin_client = GetUserAdmin(client);
AdminId admin_target = GetUserAdmin(target);
if(admin_client != INVALID_ADMIN_ID && admin_target == INVALID_ADMIN_ID ) {
Call_StartForward(g_PlayerMarkedForward);
Call_PushCell(client);
Call_PushCell(target);
Call_Finish();
g_PendingBanTroll[target] = true;
ShowActivity(client, "marked %N as troll", target);
return true;
}else{
ReplyToCommand(client, "cannot mark %N as troll as they are an admin.", target);
return false;
}
}
}
stock int FindIdlePlayerBot(int client) {
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsFakeClient(i)) {
int user = GetEntProp(i, Prop_Send, "m_humanSpectatorUserID");
int bot = GetClientOfUserId(user);
return bot > 0 ? bot : client;
}
}
return client;
}