mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
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67 lines
No EOL
3.1 KiB
Markdown
67 lines
No EOL
3.1 KiB
Markdown
# sourcemod-plugins
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All my sourcemod plugins... shitty probably
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## Plugin List
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* [csgo-knifehp](#csgo-knifehp)
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* [l4d2-manual-director](#l4d2-manual-director)
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* [l4d2-info-cmd](#l4d2-info-cmd)
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* [AutoWarpBot](#AutoWarpBot)
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* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools)
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* [BetterWitchAvoidance](#BetterWitchAvoidance)
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## Descriptions
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### csgo-knifehp
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On knife kill, gives the player 100 HP (configurable)
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* **Convars:**
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* `knifehp_enable <0/1>` - Enable regaining health on knife kill
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* `knifehp_max_health <#>` - Maximum health to set an attacker to
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* `knifehp_amount <#>` - Amount of health to give attacker
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### l4d2-manual-director
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Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
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* **Convars:**
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* `manual_director_version|mandirector_version` - ... gets version
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* `mandirector_notify_spawn <1/0>` - Should spawning specials notify on use?
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* `mandirector_announce_level <0/1/2/3>` - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything
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* `mandirector_enable_tank <0/1>` - Should tanks be allowed to be spawned?
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* `mandirector_enable_witch <0/1>` - Should witches be allowed to be spawned?
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* `mandirector_enable_mob <0/1>` - Should mobs be allowed to be spawned
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* **Commands:**
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* `sm_spawnspecial` - Spawn a special via director
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* `sm_forcespecial` - Force spawn a special via director, bypassing spawn limits
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* `sm_forcecursor` - Force spawn a special at cursor, bypassing spawn limits
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* `sm_cursormenu` - Show the spawn menu for cursor spawning
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* `sm_specialmenu` - Show the spawn menu for director spawning
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* `sm_directormenu` (Same as sm_specialmenu for now)
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### l4d2-info-cmd
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Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
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* **Commands:**
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* `sm_gameinfo`
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* Example Response:
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```
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>map,diff
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c8m2_subway,Normal
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>id,name,bot,health,status,afk,throwSlot,kitSlot,pillSlot,modelName
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1,Jackz,0,80,alive,0,,first_aid_kit,,Bill
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3,Zoey,1,75,alive,0,,first_aid_kit,,Zoey
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4,Francis,1,76,alive,0,,,,Francis
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5,Louis,1,90,alive,0,,first_aid_kit,,Louis
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```
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### AutoWarpBot
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Simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom
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### L4D2Tools
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A group of misc tools for l4d2. Including: Notify on lasers use, and a finale timer (gauntlets or all finales)
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* **Convars:**
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* `sm_laser_use_notice <1/0>` - Enable notification of a laser box being used
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* `sm_time_finale <0/1/2>` - Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales
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### 200IQBots_FlyYouFools
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Updated version of ConnerRia's plugin. Improves bots avoidance of tanks. Change from original is updated source syntax, some optimizations/cleanup, and fixes such as bots avoiding tank that has not been activated, or not escaping in vehicle due to presence of tank.
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* **Convars:**
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* `FlyYouFools_Version` - Prints the version of plugin
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### BetterWitchAvoidance
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Inspired by the 200IQBots_FlyYouFools. Bots avoid witch if its over 40% anger when close, or a little bigger range at 60% or more. |