sourcemod-plugins/README.md
2020-02-15 19:34:39 -06:00

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# sourcemod-plugins
All my sourcemod plugins... shitty probably
## Descriptions
* `csgo-knifehp` - On knife kill, gives the player 100 HP (configurable)
* **Convars:**
* `knifehp_enable` - Enable regaining health on knife kill
* `knifehp_max_health` - Maximum health to set an attacker to
* `knifehp_amount` - Amount of health to give attacker
* `l4d2-manual-director` - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
* **Convars:**
* `manual_director_version|mandirector_version` - ... gets version
* `mandirector_notify_spawn` - Should spawning specials notify on use?
* `mandirector_announce_level` - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything
* `mandirector_enable_tank` - Should tanks be allowed to be spawned?
* `mandirector_enable_witch` - Should witches be allowed to be spawned?
* `mandirector_enable_mob` - Should mobs be allowed to be spawned
* **Commands:**
* `sm_spawnspecial` - Spawn a special via director
* `sm_forcespecial` - Force spawn a special via director, bypassing spawn limits
* `sm_forcecursor` - Force spawn a special at cursor, bypassing spawn limits
* `sm_cursormenu` - Show the spawn menu for cursor spawning
* `sm_specialmenu` - Show the spawn menu for director spawning
* `sm_directormenu` (Same as sm_specialmenu for now)
* `l4d2-info-cmd` - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
* **Commands**
* `sm_gameinfo`