mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-10 09:33:20 +00:00
28 lines
1.6 KiB
Markdown
28 lines
1.6 KiB
Markdown
# sourcemod-plugins
|
|
All my sourcemod plugins... shitty probably
|
|
|
|
|
|
## Descriptions
|
|
* csgo-knifehp - On knife kill, gives the player 100 HP (configurable)
|
|
* **Convars:**
|
|
* knifehp_enable - Enable regaining health on knife kill
|
|
* knifehp_max_health - Maximum health to set an attacker to
|
|
* knifehp_amount - Amount of health to give attacker
|
|
* l4d2-manual-director - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
|
|
* **Convars:**
|
|
* manual_director_version|mandirector_version - ... gets version
|
|
* mandirector_notify_spawn - Should spawning specials notify on use?
|
|
* mandirector_announce_level - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything
|
|
* mandirector_enable_tank - Should tanks be allowed to be spawned?
|
|
* mandirector_enable_witch - Should witches be allowed to be spawned?
|
|
* mandirector_enable_mob - Should mobs be allowed to be spawned
|
|
* **Commands:**
|
|
* sm_spawnspecial - Spawn a special via director
|
|
* sm_forcespecial - Force spawn a special via director, bypassing spawn limits
|
|
* sm_forcecursor - Force spawn a special at cursor, bypassing spawn limits
|
|
* sm_cursormenu - Show the spawn menu for cursor spawning
|
|
* sm_specialmenu - Show the spawn menu for director spawning
|
|
* sm_directormenu (Same as sm_specialmenu for now)
|
|
* l4d2-info-cmd - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
|
|
* **Commands**
|
|
* sm_gameinfo
|