010c0c9d4f
l4d2_extraplayeritems: Finally I believe have a working solution
2021-01-12 21:27:46 -06:00
4a8f3f0049
eh
2021-01-11 11:19:06 -06:00
0801d644f1
update readme
2021-01-11 11:18:21 -06:00
5096c5d8f6
Add l4d2_extraplayeritems
2021-01-11 11:09:25 -06:00
08d90f5cbb
l4d_survivor_identity_fix: Clear g_Models when needed
2021-01-11 11:09:12 -06:00
7f243bb4b3
L4D2Tools: Refactor / Move extra player code to another plugin
2021-01-11 11:08:28 -06:00
f664185721
L4D2Tools: Add lots of logic I dont remember what it does or if it even works my brain hurts
...
Also added support for my custom l4d_survivor_identity_fix to update
2021-01-09 13:47:21 -06:00
2594d9cf5b
update readme
2021-01-08 21:23:02 -06:00
eca363d69b
Remove l4d2_stats_recorder from repository
2021-01-08 21:19:45 -06:00
5dcd18ad2a
l4d2_swarm: Swarm player a little after event is triggered
2021-01-08 21:18:31 -06:00
2119285bf1
L4D2Tools: Automatically kit spawning based on player count
2021-01-08 21:18:00 -06:00
745340646b
l4d2_autobotcrown: Split main timer into two, minor fixes
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- A Scan timer and an active timer to save resoruces
2021-01-08 21:17:26 -06:00
c6bcdde8c1
l4d2_autobotcrown: Check if bot has a shotgun
2021-01-06 19:35:33 -06:00
162748a055
Minor changes / fixes
2021-01-06 19:35:18 -06:00
6b80a9ebc6
L4D2Tools: Automatically requip weapon on model change
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- Fixes weird gun placements
2021-01-06 19:33:58 -06:00
8d6e1d6a57
Add l4d2_autobotcrown, automatic bot crowning
2021-01-06 18:42:20 -06:00
1824acf4b8
add extra checks for processtargetstring to affect only alive survivors
2021-01-04 20:16:50 -06:00
d26ce4b924
meh
2021-01-04 18:01:06 -06:00
445e0ea878
L4D2Tools: Add minor changes to anti-melee idle drop
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- Teleport dropped wpn out of bounds to prevent pickup
- On disconnect, teleport pending item to player?
2021-01-04 16:03:02 -06:00
641bdd450f
Update readme
2021-01-04 14:25:27 -06:00
ac93b381e0
L4D2Tools: Add sm_model command to set survivor's model
2021-01-04 14:21:57 -06:00
d56a46fc8c
L4D2Toolz: Implement anti-bot drop melee completely
2021-01-04 10:17:25 -06:00
3ec21557e2
L4D2Toolz: Add anti-melee drop for idle player bots
2021-01-03 12:45:39 -06:00
5c2bf73186
L4D2Tools: Fix missing hMPGamemode initalization
2021-01-03 12:23:10 -06:00
e18e59689b
l4d2_feedthetrolls: Minor cleanup
2021-01-03 09:31:43 -06:00
e5e7876bde
update readme
2021-01-03 09:29:23 -06:00
ca38d16475
update readme
2021-01-02 19:04:32 -06:00
dceee1a63b
L4D2Tools: Add auto-tp bots for tankrun on enter saferoom
2021-01-02 19:03:44 -06:00
379600ea5c
Update documentation
2021-01-02 18:39:08 -06:00
8503b19e45
l4d2_feedthetrolls: Implement 2 trolls:
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Troll_iCantSpellNoMore & Troll_KillMeSoftly
2021-01-02 18:35:56 -06:00
2792cbb1e9
l4d2_swarm: Add ShowActivity messages
2021-01-02 13:33:06 -06:00
74c56007ea
Same as last
2021-01-02 13:32:53 -06:00
5f6037e240
l4d2_feedthetrolls: Support multiple modes at once
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- Use bit field and bitwise operations to check/set
- Turn off certain troll modes if mutual exclusive
- Fix modifier menu not showing
- Fix slow speed not applying
2021-01-02 13:32:13 -06:00
d645c11cd8
jutils: add more stocks
2021-01-01 16:48:21 -06:00
bdddd851ef
L4D2Tools: Add autoexecconfig
2021-01-01 16:47:03 -06:00
a92a4aafc1
l4d2_feedthetrolls: Implement auto punishment on far-activiation of button
2020-12-31 14:01:53 -06:00
7990e2c359
200IQBots: Fix compile issue
2020-12-30 22:46:00 -06:00
43017396ed
Added some modifier bitwise logic.
...
I have little idea what I'm doing
2020-12-30 18:11:15 -06:00
a474a3c1fc
l4d2_feedthetrolls: Refactor into full enum usage. Hopefully it doesnt explode
2020-12-30 17:33:31 -06:00
9eb2f6c576
l4d2_feedthetrolls: Add Troll_GunJam
2020-12-30 14:24:30 -06:00
961c468a1d
feedthetrolls: Fix UziRules allowing spam pickup
2020-12-29 21:45:35 -06:00
e19e449690
jutils: Use squared value for GetNearestEntity
2020-12-29 17:28:09 -06:00
f75a8d8bed
Optimization: Use pre-squared value for distance calc
2020-12-29 17:26:48 -06:00
2eb2db1460
Add slowdrain
2020-12-29 15:38:13 -06:00
d5eb2265c7
Add sm_ff_notice to notify if a FF occurs
2020-12-29 13:26:08 -06:00
62f8d2ca17
Add three new methods:
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- IsPrimaryWeapon
- GetClientSEcondaryWeapon
- DoesClientHaveMelee
2020-12-27 20:12:23 -06:00
fb2983f5da
Add TIMER_FLAG_NO_MAPCHANGE to most timers
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& reduce l4d2_avoid_minigun timer from 2s -> 5s
2020-12-27 20:01:15 -06:00
7456c9b9be
add basic menu
2020-12-26 14:24:37 -06:00
902a8a1406
Add l4d2_feedthetrolls
2020-12-25 22:28:21 -06:00
e4e8801179
l4d2_swarm: Turn off toggle on map start / targetted disconnect
2020-12-24 17:19:54 -06:00